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How Eternal plays: the short version

Why x0.8, why one window, why staged caps, and why nothing is for sale.

We built Eternal around one idea: a world you can play for years with your friends, where nobody gets ahead by paying, botting or running five windows.

x0.8, and x1 for free. Vote for the server and a 12-hour rune takes every rate to x1. Nobody sells a better rune.

One window. One game window per person. Your party needs real people, so support classes are wanted, and one player cannot farm like five.

Staged caps. The cap lifts on a calendar we publish in advance. Hardcore players still have something to chase, but they cannot run away from everyone else in the first week. Exact levels and dates come after the beta.

Nothing for sale. No shop, no VIP, no donations. The team pays for the servers.

Our own anti-cheat. We wrote it for this server. Bots are banned, and account sharing is too.

The GM log. Everything our staff do in the game is on a public log.

The full details: How Eternal plays.